Design Principles: Exercises
DESIGN PRINCIPLES GCD60804
9.1.2023-20.1.2023(Week1-Week2)
Janice Marie Eng Chia Hui (0361521)
Design Principles/ Bachelor of Design in Creative Media
Exercises
Exercises
Brief Recap
During Week 1 we were briefed on the module and assignments by Dr Charles. After the briefing we were given our first assignment, Exercises. The assignment was due in Week 2 so that week was used to brush up my blog and designs.
Instruction of assignment:
Select 2 design principles from the list below and create one design for each chosen principle.
- Gestalt theory
- Contrast
- Emphasis
- Balance
- Repetition
- Movement
- Harmony and Unity
- Symbol
- Word and Image
After watching the related lecture videos the principles I decided to
pick are Repetition and Emphasis.
Space travel to:
1. Repetition
Meaning of repetition
Repetition is done to make a work of design seem active and to create
rhythm and pattern in a work. Variety is needed to ensure that the
work does not seem monotonous.
Visual reference
Figure 1.1.1 'Everyone Needing Time' by Tyler Spangler
Figure 1.1.2 'The Grasping Hand' by Stavros Pavlides
Figure 1.1.3 American Sign Language: Number Chart from
Lifeprint
Figure 1.1.4
A French ormolu mantel clock
Idea Exploration
I had an idea to use hands in my illustration, but I didn't really
know how to incorporate it. So I did some more research and finally
decided to make a clock with hands for numbers. After some more
research, I decided to use American Sign Language(ASL) for the hands,
which gave me a chance to learn a little ASL.
Figure 1.2.1 Initial draft
Figure 1.2.3 Colour Variations
I explored some more variations for the design. I took inspiration
from ancient mantle clocks and decided to give the clock a casing.
Feedback given by Lecture
Week 2
- Try to explore more colour variations
Final Design
Figure 1.3.1 Hand clock(Final design for repetition)
This is a decorative mantle clock that uses ASL for the numbers
instead of the actual numbers. The clock is held by a hand
casing, and the overall motif of the design is hands. I thought that
having a clock with ASL would be a nice way to learn a small bit of
sign language.
2. Emphasis
Meaning of Emphasis
Emphasis is used to create dominance and focus in a design work.
Element such as shape, colour or value can be used to create
dominance.
Visual Reference
Figure 2.1.1 Wagner Moura from the movie Puss in Boots: The Last
Wish
Figure 2.1.2 Taken from Article called 'What is Emphasis in Photography? Tips to Emphasize your subject'
Figure 2.1.3 Makima from the anime Chainsaw Man
Idea Exploration
My initial idea was to put a singular white object among multiple
black object. But I didn't like how it turned out.
I was then inspired by Makima from Chainsaw Man and some other
characters. Her eyes were really piercing and I found it
unsettling when she stared into the camera. I tried to base this
design off the saying "eyes are the windows to the soul" except
this time the girl in the drawing would be staring into the viewer
soul trough the window.
Figure 2.2.1 Initial concept
I felt like my initial concept couldn't convey what I
was try to convey very well. The image was too organic for it
to be unsettling so I tried to make the girl with more
straight lines and less curves.
Figure 2.2.2 Second concept
The second concept(Fig2.2.2) still had too much curved lines in
my opinion, so I decided to go with the final draft
instead(Fig2.2.3).
Feedback given by lecturer
Week 2
-
Cleanup sketch and try to give her more form
Final Design
When I was drafting the design, I realised that they
way her hair falls could be manipulated to form a rectangle
or a 'window' as Sir called it. So I tired to limit the
white of her body to only the area in which the 'window' was
formed to further highlight her eyes. I went for a more
abstract design for the girl as I wanted to make it as
unsettling as possible. Details like nose and mouth as well
as most of her other body parts were omitted to not take the
focus away from her eyes.
3. Reflection
At first glance, the design principles are fairly simple to
understand and identify, however when I was actually sitting
down and coming up with ideas for this exercise, I found it
quite difficult to produce a decent idea. I also realised
that many of the design principles usually exist
together instead of singularly, like with contrast and
emphasis. So in the end I tried to keep it simple and ended
up with the 2 final designs.




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