Application Design 1/Final Project: Completed Mobile Application Design
15/7/2024 - 5/8/2024 / Week 13 - Week 15
Janice Marie Eng Chia Hui /0361521
Application Design I/Bachelor of Design in Creative Media / Taylor's University
Janice Marie Eng Chia Hui /0361521
Application Design I/Bachelor of Design in Creative Media / Taylor's University
Table of Contents:
Lectures
Week 14
Task
To-Do list:
- Update the UI kit
- Import in icons, images and elements needed.
- Identify words and content used in the app
- Update and fine-tune the prototype with colour and elements
Sites used to get icons, images and elements:
1. UI Kit
I used a template from
Figma Community
for the UI Kit (shoutout to Hui Yi for finding it and sharing it with me
<3).
Colour
Colours were based on the Smart Selangor logo and the Selangor Emblem. I
used
ArtyClick
to find some transition shade colours.
Figure 1.1 Colours used in the app (4/8/24)
Typography
Figure 1.3 Solar Icon Set from
Figma Community
Used (4/8/24)
The Rest of the Stuff
Figure 1.4 The rest of the UI Kit (4/8/24)
2. Components
I made some components for my Hi-Fi app design. Wanted to steal some from
Figma Community but decided not to and made my life harder.
Components consisted of mainly dropdown menus, a time counter and radio
buttons.
Figure 2.1 Components Made for HiFi prototype (4/8/24)
3. User Testing
Will go over Hi-Fi prototype in the next section, putting user testing
here first so I don't have to repeat myself in Hi-fi prototype section
I sent my initial HiFi Prototype to Sir and got some feedback from him.
So I amended the prototype based on his Feedback. You can view full
feedback in the Feedback Section.
I also did 2 user tests (not 3 as there is not enough time). The 2 users
I tested with were User A and User G. I made them do all 5 scenarios
again. The whole video was 1 hour long, I sped it up for
convenience.
Figure 3.1 HiFi prototype User Testing timelapse (4/8/24)
Figure 3.2 Notes taken during User Testing (4/8/24)
To conclude the user testing:
Sign In/Sign Up:
- User G mentioned that I could add one scene after the splash screen where it promotes the function of the app (ie. pay for parking and compound etc.). Besides that, I could put an image of people smiling. They mention Tenaga as an example.
Figure 3.2
Tenaga Website
landing page that was being referenced by User G (5/8/24)
Pay for Parking:
- Minor issue with User A, after entering the car plate number there is no indication of the next action. User A did not know what to press next.
Compound:
- No major complaints. User G just said they couldn't really see the 'Show More' button. They recommended I change it to a different colour.
Credit Transfer:
- Both users mainly had questions about how would the receiving party receive the money. They were confused about how QR functions. I was recommended to elaborate more on how the other user would receive the money.
Contact Us
- No major issue, just that the confirmation pop-up can be elaborated. Recommended to me by both users.
Other than that there were no issues or complaints from the user.
User G mentioned that the use of red is a good choice as it is a
striking colour.
4. Doing the HiFi Prototype
I made some changes to the buttons in the HiFi prototype after reading
the lecture slide. In general, I made:
- The buttons are more squarish rather than fully round.
- Longer and wider to fill up more space.
- Made the buttons that were originally small fill up almost the whole screen.
Figure 4.1 Changes made to the buttons, with the red one being
the updated version(5/8/24)
Sign in/Sign Up Page
Some changes made to the sign/sign-up page after the LoFi Prototype
were that I added in some illustrations I got from StorySet. I
changed their colours to red to fit my colour scheme.
Additionally, I added a picture to the Sign/Sign up screen after
getting feedback from User G. The picture of Selangor was taken from
the
Tourism Selangor website.
Figure 4.2 Some examples of illustrations used, the image used in
the Sign in/up page (5/8/24)
Onboarding Page
After getting feedback from the user in the LoFi Prototype about how
an onboarding page is important for less tech-savvy users, I decided
to read up more on what an onboarding page actually is.
Websites I read for a better understanding of how to make an
onboarding page:
- Top 6 examples of app onboarding experiences (with best practices)
- App Onboarding Guide: Top 10 Onboarding Flow Examples 2024
After that, I got the idea to insert images from my app redesign
and point out each function in the onboarding process to the
users. I also included location and notification access for the
heck of it.
A skip button was also placed on the onboarding page as per User G
feedback.
Figure 4.3 One page of the onboarding screen and the Location
access screen (5/8/24)
Pay for Parking Now
I changed how the pop-up looked for the parking function. I
realised that the old pop-up looked unprofessional, so I read up
on how to design a pop-up and redid it.
The pop-up website read up:
Additionally, I change the flow of the location and plate number
selection. Instead of making the user press back to go back to
the Parking pop-up, I made use of the after-delay function and
made the screen automatically change back to the parking pop-up
after the user's selection.
I also made dropdown components for the location and vehicle
selection part. Finally, an hour counter was also made for the
parking pop-up.
Figure 4.4 Parking Pop-up Before (left) VS After (right)
amendments (5.8.24)
Figure 4.5 One of the dropdown menus made (5/8/24)
Figure 4.6 Time Counter (5/8/24)
Reload
I made a dropdown menu with radio buttons for the payment option
sections.
Additionally, I changed the confirmation pop-up to look and
sound more professional. There was a heavy reference on TnG
confirmation page.
Finally, I changed the layout of the credit card details section
to fill up the white space more. The layout was based on the
DIGI payment screen.
Figure 4.7 Confirmation Screen before (left) VS after (right)
amendments (5/8/24)
Figure 4.8 Credit Card detail page before (left) VS after
(right) (5/8/24)
Figure 4.9 Payment options dropdown (5/8/24)
Pay for Compound
No major changes here except changing the colour of the 'Show
More' button from grey to light red.
Credit Transfer
Changed the 'Choose Transfer Amount' layout into radio button
options. Additionally, I added one more step into the 'How-To
Guide' to aid users in how they should transfer the
money.
Figure 4.10 Credit Transfer Screen before (left) vs after
(right) (5/8/24)
Closing off:
The original Smart Selangor Parking (SSP) app landing page
interface was cluttered with buttons. Additionally, some of
these buttons seem to have repeating functions. With the
redesign, I removed any unnecessary buttons to make it
clearer to the user what they need to press. Labels were
also placed for each of the necessary icons so that users
could better identify their function.
To help with further clarity of the app functions, a
detailed onboarding process was created, explaining the
whereabouts of the functions to the user.
Finally, not as important, the offline function 'Credit
Transfer' was made online in my redesign as per the request
of the users.
Final Submission
Figure 5.2 High Fidelity Prototype Figma Board
(5/8/24)
Figure 5.3 High Fidelity Prototype Presentation
(5/8/24)
Feedback
Week 15:
Specific Feedback:
Yall I'm too lazy to type it out pls just look at the pictures instead
🥺🥺.
Reflection
I'm going to be honest with you, I have no idea what I am doing.
This entire redesign process was just me grasping around in the
dark and trying random things, hoping that it worked. I did find
reading redesign case studies very helpful. Scrolling on Behance
or Pinterest for inspiration was also very helpful.
I am not really satisfied with the final redesign. Partly because
it does not look like what I have in mind and partly because it is
not something I would design personally (I even forgone my
favourite font Montserrat to to make the app T^T). I tried making
the redesign look as professional??? (is that the right term) as
possible, but I feel as though my skill level is not at a level
where I can produce a well-designed app with good user
flow.
Finally, I just wanted to add that the timeline for this project
was not it. Granted we might have been screwed over by the many
public holidays that were occurring on Monday. But man, I had
never rushed any module project as much as I did with Application
Design 1. It was stressful, extremely stressful and I had lost
many hours of sleep because of this module. Of course, I am
thankful for my lecturer cause I can tell he's trying his
best.
That's all for now. Keep slaying yall.

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